using System;
using System.Collections.Generic;
using System.Text;

namespace SuperSocket.Ftp.FtpService.Storage
{
    /// <summary>
    /// The option for storing file
    /// </summary>
    public class StoreOption
    {
        private bool appendOriginalFile = true;

        /// <summary>
        /// Gets or sets a value indicating whether [append original file].
        /// </summary>
        /// <value><c>true</c> if [append original file]; otherwise, <c>false</c>.</value>
        public bool AppendOriginalFile
        {
            get { return appendOriginalFile; }
            set { appendOriginalFile = value; }
        }

        private long totalRead = 0;

        /// <summary>
        /// Gets or sets the total read.
        /// </summary>
        /// <value>The total read.</value>
        public long TotalRead
        {
            get { return totalRead; }
            set { totalRead = value; }
        }
    }
}
